Build Mode
Turn on Build Mode to build your world: place, move, rotate, and delete objects on the grid.
Creating a World
How to make a brand-new Hideout world from a starter template, remix someone else's, and what to do the moment you arrive.
Objects
Objects are the things you build your world from, and each one has an instance ID that scripts use to point at it.
World Settings
A friendly, complete tour of every world setting in Hideout: the name, the door lock, discovery, lighting, and your cover photo.
Object States
Many objects have states (open/closed, on/off) and scripts can read them, set them, and react when they change.
Special Objects
Signs, teleporters, object spawners, and other interactive objects: what they do and how scripts can drive them.