Skip to main content

World Settings

World Settings is the control room for your world. It's where you set the name, decide who can walk in, choose whether people can find you, dim the lights, and frame the cover photo people see in Explore. This page walks through every single setting: what it does and when you'd actually touch it.

You open it from the gear icon. The panel is titled World settings and is split into four sections: General, Access, Appearance, and Advanced. We'll take them one at a time.

Most settings are for admins

General, Access, and Advanced only show up if you're a world admin (usually that's you, the owner). A regular visitor walking through your world won't see these. They're your controls, not theirs.

General: name and description

This is the simplest section. Two boxes:

  • World name: what your world is called. Up to 30 characters. There's a little counter so you can see how many you've used.
  • Description: a short blurb telling visitors what your place is about. Up to 150 characters. "A chill rooftop to watch the sunset" is perfect.
Gotcha: hit Save changes

The name and description have a Save changes button. Your edits don't stick until you press it. (This is different from the toggles further down, which apply the instant you flip them.) Leave a box empty and Hideout just stores it as blank.

Access: who can walk in

This is the most important section to understand, so take it slow. The access policy is the lock on your front door. It decides who is allowed to enter your world.

Owner worlds (the normal kind, the ones you make) get these three options:

OptionWhat it meansUse it when…
PrivateJust you. Nobody else can enter.You're building and not ready for visitors yet.
Friends onlyYou and the people on your friends list.You want a cosy space for your crew, no randoms.
PublicAnyone can enter.You're proud of it and want the world to come hang.

New worlds you create start out Public. So if you want to build in peace, the first thing you might do is switch the lock to Private.

Under the hood: Discord / channel worlds have a different lock

Worlds that belong to a Discord server (instead of a single person) don't have a personal owner, so they show a different menu: Discord only ("Only players launching from this Discord channel") and Public. Discord only is a soft routing gate rather than a hard security wall, so don't lean on it for true privacy. If you made your world the normal way, you'll see Private / Friends only / Public, not this.

Editing permissions are separate

Also in the Access section is an Editing permissions button. This controls who can build in your world, a totally different question from who can enter. You can let friends in to look around without letting them rearrange your furniture. Two different locks, two different keys.

Access: Discovery (the part people mix up)

Under a Discovery heading are two switches. The first one is the one everybody misunderstands, so let's nail it.

  • Show in Explore: turns the discoverable setting on or off. On means your world is listed in the Discover feed (the big "Explore worlds" wall) where strangers can find it. Off keeps it link-only, or unlisted. On by default.
  • Allow remixing: turns the remixable setting on or off. On lets other players copy your world as a starting point for their own (see Creating a World). Off by default.
Gotcha: "unlisted" is NOT "private"

This is the big one. Show in Explore only controls whether your world appears in the list. It does not lock the door. If you turn it off, anyone with your link (or anyone allowed by your access policy) can still walk right in. They just won't find it by browsing.

If you want real privacy, change the access policy to Private or Friends only. That's the lock. "Show in Explore" is just the phone book.

Here's the difference, side by side:

Block snippetThe access policy is the lock; Show in Explore is just the phone book. Only one of them keeps people out.
SettingThe question it answersAnalogy
Access policyWho is allowed to enter?The lock on the front door.
Show in ExploreIs my world listed where people browse?Whether you're in the phone book.

So a world can be Public but unlisted: anyone with the link can join, but it never shows up on the Explore wall. The two settings work independently, and when it comes to keeping people out, the access policy lock is the one that matters.

Appearance: how your world looks and feels

The Appearance section is about the mood of the space, not who's allowed in.

  • Background: the void around your world. Choose Ocean (soft blue water, the default) or Black (a clean black void). Black is great for spooky or sci-fi vibes.
  • Hide nametags: the floating name labels above every player. Leave them on for a social hangout; turn them off for a cinematic scene or a screenshot.
  • Time of day: opens the lighting control. This one deserves its own section.

Time of day (global illumination)

Tap Time of day and you get a panel titled Set time of day. Global illumination is a fancy phrase for one idea: a single master dimmer for your whole world.

  • It's one slider running from Night (left) to Midday (right).
  • Drag it down to 0% (or hit the Blackout button) for a pitch-black room. This is perfect for horror, or for making placed lights and glowing objects really pop.
  • Drag it up to 100% for bright, sunny midday. That's the default.
Lights vs. dimmer

Think of it like a real room. Global illumination is the big dimmer switch for the whole space. Individual placed lights and glowing objects are like lamps. When you dim the room down, those lamps are what's left shining. Crank the room to 0% and your lamps become the whole show.

Under the hood

The value runs from 0 to 1 in tiny steps. Anything at or below a hair above zero reads as "Blackout"; otherwise you see a percentage. You can also change the lighting live during play with these two blocks: snap straight to a level, or fade smoothly for a sunset or a lights-out jump scare.

Set Global IlluminationSet Global Illumination: jump the whole world to a brightness instantly.Fade Global IlluminationFade Global Illumination: glide to a new brightness over time, like a sunset.

Advanced: scripting, thumbnail, and reset

The Advanced section has the power tools.

  • Scripting: opens the block-based editor where you make your world do things, like reacting to players, running games, and talking back. Once you've decorated your space, this is what brings it to life. It's the doorway to the whole scripting world. (Note: scripting is turned off in personal apartment spaces, so you won't see this row there.)
  • Thumbnail studio: frames the cover photo for your world's card. Its own section below.
  • Reset world: the danger button. It wipes your world and restores the starter template you began with.
Reset can't be undone

Reset world erases everything you've built and snaps the world back to its default template. Hideout asks you to confirm first, and you should read that confirm box twice. There's no undo.

Thumbnail Studio: frame, don't upload

Open Thumbnail studio to set the picture that shows on your world's card in Explore. Here's the cool part: you never upload an image. Hideout takes a live photo of your actual world for you. Your job is to frame it, like deciding where to point a camera, not editing the photo afterward.

  1. See your world, live

    The Studio shows your real world content inside a landscape frame. That's the exact picture people will see.

  2. Pan and zoom to the good bit

    Drag to move the frame around, and use the zoom in / zoom out buttons to get the perfect crop. Center it on the coolest part of your build.

  3. Save it

    Hit Save thumbnail and you're done. Hideout re-takes the shot at your exact framing and stores it as your cover.

"Auto" gives you a do-over

Don't like your crop? Hit Auto to throw away your manual framing and go back to the thumbnail Hideout picks for you automatically. Once you save your own crop, Hideout marks the thumbnail as "manual" and stops auto-updating it, so your choice sticks. Pressing Auto is how you hand that control back.

Tags: your world's "vibes"

Tags (also called vibes) are the genre shelves your world sits on in Explore. People browse "by vibe" to find the kind of place they're in the mood for. When you create a world you pick one category, but a world can carry up to 5 tags in total.

There are exactly 8 vibes to choose from:

VibeBest for
HangoutChill social spaces, just vibing with friends.
GameAnything with rules and a winner: tag, obbies, races.
PuzzleBrain-benders, escape rooms, logic challenges.
RoleplayPretend-and-play worlds with characters and stories.
HorrorScary builds, dark mazes, jump scares.
ExperienceTours, galleries, story scenes, sightseeing.
ClubLights, music, dancing, party energy.
QuizTrivia nights, game shows, quizzes.
Gotcha: write the vibe names exactly

These names are spelled exactly as shown: it's Roleplay, not "Role Play", and Hangout, not "Hang Out". You don't really need to type them (you pick from a list), but that's the spelling Hideout uses everywhere.

Spectating: a behind-the-scenes thing

You might hear about spectator mode, which lets people watch a world without joining it. It exists, but there's no switch for it in your World settings panel; it's managed by Hideout staff behind the scenes. So you can safely ignore it as a creator.

Quick reference: what applies instantly vs. on Save

A small thing that trips people up:

  • Name and Description wait for the Save changes button.
  • Access policy, Show in Explore, and Allow remixing apply the moment you change them. No save needed.

What's next?